Category: Lighting


Sky Bridge

Hi all, I did a serie of rendering to practice environment lighting. I'm quite busy with many projects so I tried to achieve each scene under 2 days of work (including final render). For this I mixed many technics like camera projection, terrain sculpting in blender, and massive usage of models come from BlendSwap with…


Blue Emerald

Hello there, I’m still experimenting with Octane shaders in blender. Throughout my experience, I’ve learnt some tips, which I am giving you right now on how to achieve high res render (4K) in Blender using the octane plugin. I’ll also tell you what tricks were used to achieve my “Blue Emerald” look. Rendering on Blende with…



Last night I explored the octane shaders in blender, here a render. Above my blender scene: The water drops was sculpted using distorted noise texture.