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		<title>Netflix VOID — The First Open Object-Eraser That Deletes the Shadow, the Reflection, and the Domino It Knocked Over</title>
		<link>https://ik3d.fr/netflix-void-the-first-open-object-eraser-that-deletes-the-shadow-the-reflection-and-the-domino-it-knocked-over/</link>
					<comments>https://ik3d.fr/netflix-void-the-first-open-object-eraser-that-deletes-the-shadow-the-reflection-and-the-domino-it-knocked-over/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Sat, 23 May 2026 20:40:33 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47589</guid>

					<description><![CDATA[<p>Erasing a person from a video clip has been a solved-ish problem for years. Erasing the shadow...</p>
<p>The post <a href="https://ik3d.fr/netflix-void-the-first-open-object-eraser-that-deletes-the-shadow-the-reflection-and-the-domino-it-knocked-over/">Netflix VOID — The First Open Object-Eraser That Deletes the Shadow, the Reflection, and the Domino It Knocked Over</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/netflix-void-the-first-open-object-eraser-that-deletes-the-shadow-the-reflection-and-the-domino-it-knocked-over/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Blender Just Said No to Gen-AI in the Core — And Turned an Anthropic Donation Into a Governance Win</title>
		<link>https://ik3d.fr/blender-just-said-no-to-gen-ai-in-the-core-and-turned-an-anthropic-donation-into-a-governance-win/</link>
					<comments>https://ik3d.fr/blender-just-said-no-to-gen-ai-in-the-core-and-turned-an-anthropic-donation-into-a-governance-win/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Thu, 21 May 2026 18:54:24 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47583</guid>

					<description><![CDATA[<p>Hook While every other tool in our toolbox is racing to bolt a generative-AI button onto its...</p>
<p>The post <a href="https://ik3d.fr/blender-just-said-no-to-gen-ai-in-the-core-and-turned-an-anthropic-donation-into-a-governance-win/">Blender Just Said No to Gen-AI in the Core — And Turned an Anthropic Donation Into a Governance Win</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/blender-just-said-no-to-gen-ai-in-the-core-and-turned-an-anthropic-donation-into-a-governance-win/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Unity AI Is Live in Open Beta — Prompt-to-Game Just Moved Into Every Unity 6 Editor</title>
		<link>https://ik3d.fr/unity-ai-is-live-in-open-beta-prompt-to-game-just-moved-into-every-unity-6-editor/</link>
					<comments>https://ik3d.fr/unity-ai-is-live-in-open-beta-prompt-to-game-just-moved-into-every-unity-6-editor/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Thu, 21 May 2026 18:30:33 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47577</guid>

					<description><![CDATA[<p>Hook Unity just flipped the switch on the thing it has been teasing all year: as of...</p>
<p>The post <a href="https://ik3d.fr/unity-ai-is-live-in-open-beta-prompt-to-game-just-moved-into-every-unity-6-editor/">Unity AI Is Live in Open Beta — Prompt-to-Game Just Moved Into Every Unity 6 Editor</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/unity-ai-is-live-in-open-beta-prompt-to-game-just-moved-into-every-unity-6-editor/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>MetaHuman 5.8 — Epic Just Bridged the AI 3D Pipeline and Built a Crowd Engine in the Same Drop</title>
		<link>https://ik3d.fr/metahuman-5-8-epic-just-bridged-the-ai-3d-pipeline-and-built-a-crowd-engine-in-the-same-drop/</link>
					<comments>https://ik3d.fr/metahuman-5-8-epic-just-bridged-the-ai-3d-pipeline-and-built-a-crowd-engine-in-the-same-drop/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Wed, 20 May 2026 12:16:07 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47539</guid>

					<description><![CDATA[<p>On May 12, Epic dropped MetaHuman 5.8 Preview alongside Unreal Engine 5.8. Two features change the calculus...</p>
<p>The post <a href="https://ik3d.fr/metahuman-5-8-epic-just-bridged-the-ai-3d-pipeline-and-built-a-crowd-engine-in-the-same-drop/">MetaHuman 5.8 — Epic Just Bridged the AI 3D Pipeline and Built a Crowd Engine in the Same Drop</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/metahuman-5-8-epic-just-bridged-the-ai-3d-pipeline-and-built-a-crowd-engine-in-the-same-drop/feed/</wfw:commentRss>
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		<title>Esri Site Scan May 2026 — The Industry That Owns Every Map on Earth Just Made Gaussian Splats a Cloud Button</title>
		<link>https://ik3d.fr/esri-site-scan-may-2026-the-industry-that-owns-every-map-on-earth-just-made-gaussian-splats-a-cloud-button/</link>
					<comments>https://ik3d.fr/esri-site-scan-may-2026-the-industry-that-owns-every-map-on-earth-just-made-gaussian-splats-a-cloud-button/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Mon, 18 May 2026 19:03:29 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47521</guid>

					<description><![CDATA[<p>Esri just shipped cloud Gaussian Splat generation inside Site Scan for ArcGIS. Fly the drone, hit a...</p>
<p>The post <a href="https://ik3d.fr/esri-site-scan-may-2026-the-industry-that-owns-every-map-on-earth-just-made-gaussian-splats-a-cloud-button/">Esri Site Scan May 2026 — The Industry That Owns Every Map on Earth Just Made Gaussian Splats a Cloud Button</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/esri-site-scan-may-2026-the-industry-that-owns-every-map-on-earth-just-made-gaussian-splats-a-cloud-button/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Houdini-gsplat — A Sydney VFX Lab Just Bolted Native Gaussian Splats Into Solaris, MIT Licensed</title>
		<link>https://ik3d.fr/houdini-gsplat-a-sydney-vfx-lab-just-bolted-native-gaussian-splats-into-solaris-mit-licensed/</link>
					<comments>https://ik3d.fr/houdini-gsplat-a-sydney-vfx-lab-just-bolted-native-gaussian-splats-into-solaris-mit-licensed/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Sun, 17 May 2026 17:33:45 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47516</guid>

					<description><![CDATA[<p>Gaussian Splatting in Houdini used to mean one thing: dump your PLY through GSOPs, instance it in...</p>
<p>The post <a href="https://ik3d.fr/houdini-gsplat-a-sydney-vfx-lab-just-bolted-native-gaussian-splats-into-solaris-mit-licensed/">Houdini-gsplat — A Sydney VFX Lab Just Bolted Native Gaussian Splats Into Solaris, MIT Licensed</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/houdini-gsplat-a-sydney-vfx-lab-just-bolted-native-gaussian-splats-into-solaris-mit-licensed/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Postshot V1.1 — Jawset Just Put a VR Headset Inside Your Splat Editor</title>
		<link>https://ik3d.fr/postshot-v1-1-jawset-just-put-a-vr-headset-inside-your-splat-editor/</link>
					<comments>https://ik3d.fr/postshot-v1-1-jawset-just-put-a-vr-headset-inside-your-splat-editor/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Sat, 16 May 2026 18:40:52 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47501</guid>

					<description><![CDATA[<p>Jawset just shipped Postshot V1.1, and they did something nobody else in the Gaussian splatting space has...</p>
<p>The post <a href="https://ik3d.fr/postshot-v1-1-jawset-just-put-a-vr-headset-inside-your-splat-editor/">Postshot V1.1 — Jawset Just Put a VR Headset Inside Your Splat Editor</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/postshot-v1-1-jawset-just-put-a-vr-headset-inside-your-splat-editor/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Varjo Teleport Autopilot — Draw a Polygon, Wait Three Hours, Get a 100-Million-Splat Neighborhood</title>
		<link>https://ik3d.fr/varjo-teleport-autopilot-draw-a-polygon-wait-three-hours-get-a-100-million-splat-neighborhood/</link>
					<comments>https://ik3d.fr/varjo-teleport-autopilot-draw-a-polygon-wait-three-hours-get-a-100-million-splat-neighborhood/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Fri, 15 May 2026 14:46:51 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47494</guid>

					<description><![CDATA[<p>Finland&#8217;s most famous XR company just turned drone-based 3D capture into a four-click cloud service. Varjo Teleport&#8217;s...</p>
<p>The post <a href="https://ik3d.fr/varjo-teleport-autopilot-draw-a-polygon-wait-three-hours-get-a-100-million-splat-neighborhood/">Varjo Teleport Autopilot — Draw a Polygon, Wait Three Hours, Get a 100-Million-Splat Neighborhood</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
					<wfw:commentRss>https://ik3d.fr/varjo-teleport-autopilot-draw-a-polygon-wait-three-hours-get-a-100-million-splat-neighborhood/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Claude Just Moved Into Blender, SketchUp, and Fusion — The Era of the AI Browser Tab Is Over</title>
		<link>https://ik3d.fr/claude-just-moved-into-blender-sketchup-and-fusion-the-era-of-the-ai-browser-tab-is-over/</link>
					<comments>https://ik3d.fr/claude-just-moved-into-blender-sketchup-and-fusion-the-era-of-the-ai-browser-tab-is-over/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Thu, 14 May 2026 10:18:00 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47407</guid>

					<description><![CDATA[<p>For two years, every &#8220;AI for 3D&#8221; headline ended the same way: open a browser, paste a...</p>
<p>The post <a href="https://ik3d.fr/claude-just-moved-into-blender-sketchup-and-fusion-the-era-of-the-ai-browser-tab-is-over/">Claude Just Moved Into Blender, SketchUp, and Fusion — The Era of the AI Browser Tab Is Over</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
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		<title>PIX4Dmatic Pro Just Shipped Gaussian Splatting — Photogrammetry&#8217;s 800-Pound Gorilla Calls 3DGS Production-Ready</title>
		<link>https://ik3d.fr/pix4dmatic-pro-just-shipped-gaussian-splatting-photogrammetrys-800-pound-gorilla-calls-3dgs-production-ready/</link>
					<comments>https://ik3d.fr/pix4dmatic-pro-just-shipped-gaussian-splatting-photogrammetrys-800-pound-gorilla-calls-3dgs-production-ready/#respond</comments>
		
		<dc:creator><![CDATA[Issanou]]></dc:creator>
		<pubDate>Thu, 14 May 2026 10:17:02 +0000</pubDate>
				<category><![CDATA[IA Lab]]></category>
		<guid isPermaLink="false">https://ik3d.fr/?p=47487</guid>

					<description><![CDATA[<p>PIX4D just shipped Gaussian Splatting inside PIX4Dmatic Pro. If that sentence reads like a routine release note,...</p>
<p>The post <a href="https://ik3d.fr/pix4dmatic-pro-just-shipped-gaussian-splatting-photogrammetrys-800-pound-gorilla-calls-3dgs-production-ready/">PIX4Dmatic Pro Just Shipped Gaussian Splatting — Photogrammetry&#8217;s 800-Pound Gorilla Calls 3DGS Production-Ready</a> appeared first on <a href="https://ik3d.fr">IK3D</a>.</p>
]]></description>
		
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