My name is Ousseni Issanou, and I have undergone training in applied arts. This training has given me a solid artistic foundation and an excellent understanding of graphic design principles. My passion for 3D and open source led me to specialize in CGI. I had the opportunity to work as a designer for 3D printing. In 2015, I joined the Iconem team as a generalist 3D graphic designer and Blender expert. Thanks to my experience at Iconem, particularly in film production and 3D scanning, I have been able to progress and now hold the position of Artistic Director. In addition to this, I am passionate about programming and have created several motion design tools (such as Gravity Rope, bSnow, particles-link, textFx…) for the Blender community.








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